Putney scene ported to ue4 - unreal game engine 4 (orginally was made in blender and open AL - audio library in python)
live performance pilkington / climent in glasgow (xcoax).
pilot test of putney in ue4
Rodrigo de Leon and Ricardo Climent performance in Pachuca, Mexico (Live OpenAL, Blender)
excerpt of performance at simbiosis, pachuca - mexico. Rodrigo de leon / climent
live game-audio performance at mantis festival, manchester (pilkington/ climent)
climent testing the vcs3 at university of lancaster (former music dept)
real versus virtual putney. pilkington testing iain mccurdy's giant joystick specually design for performing alongside the synthi.
(pilkington/ climent live)
pilkington/ climent rehearsal in studio one, manchester
Augmented reality and virtual version (Climent's collaboration with manusamo & bzika studio)
3D model of VCS3 by Ricardo Climent. VCS3 panels by Yves Usson. More on vcs3.com
AR_VR Putney installation vcs3.com
AR_VR Putney Installation, sines-squares festival symposiumvcs3.com
Copyright game-audio.org | Ricardo Climent
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