• The arrival of the first smartphones with geolocative technology provided artists and creators with the an unprecedent transformative sonic-centric tool to experience the world we inhabit. Early experimental geolocative apps such as NoTours have led today’s sophisticated platforms such as, and, both started by PhD composers at the NOVARS Research centre, projects around the world have explored the language and grammar of the digital overlay.

    maia locativeaudio

    Pictured above Maia, synchronisaiton tool / mixed reality simulation framework designed by EASTN-DC Resident Ignacio Pecino to materialise a digital overlay of creative ideas in synchronised trans-real environments.

    SYNCHRONISED CITIES focuses on the key issues and potential emerging from next generation geolocative tools and citizen's need for 'securing the message'. So, recent efforts have concentrated on supporting the development of geolocative tools (primarily Sonicmaps and EchoesXYZ), which created as a result of different stages during our locativeaudio journey, in order to address new creative and social challenges.

    The proposal and support for the creation of new tools such as Maia (under EASTN-DC Manchester) is an effort towards the idea of understanding the potential of synchronising the virtual and the real in the geolocative experience. Early results can be found here:

    A a video example of geolocative synchronisation here (merging sonicmaps technology with AR and VR tools):

    Also with support of our European Project EASTN-DC, we are helping Sonicmaps to fully revise the apps backbone migrating contents to the WebBrowser and freeing users from Android and iOS markets. Also helped to create a sustainable business model with affordable methods of subscription to guarantee the quality of the customers' support, the creation of new features and the futher developments after funding runs out. New exciting features ahve been already implemented, such as Text2speech via WaveNet’s API using Google Cloud #NeuralNetworks, programmed by RecursiveArts. And we led Sonicmaps to presentations of the tool to gather customer's feedback at two major national and international events at the RMA Music Confernece 2019 (Royal Music Association) and at EASTN-DC Agora Creative in France (poster below):


    SONICMAPS 2.0 LAUNCHED (Supported by EASTN-DC)

    "SonicMaps 2.0" was successfully launched in the fall of 2019,
    Below the Soundwalk "Havana" (2011) by Ricardo Climent, now accessible also on SonicMaps 2.0

    ECHOES.XYZ another Spin-out company from NOVARS Research Centre PhD Josh Kopecek
    Josh Kopeček's Echoes, started in Vietnam after their involvement in locativeaudio multi-city project City As Network & Hyperwalk and has has termendous success since then. Not only because of the number of users creating projects for this geolocative platform but especially for the transformative power of come the contents created. For instance, "A short tour of Chichester" is a mgnificient example to understand Chichester's history while being aurally transported to another era. The project description says: "Chichester is a great destination for shopping, markets, theatre and galleries but visitors and residents alike can also delight in the amazing history of the city through the Echoes tour. Discover the fascinating evidence of Roman, Mediaeval and Georgian life as revealed through the obvious and tucked away places in the city. Find out about the cattle markets in North Street and why the Crooked S has such an odd name. Visit the Market Cross and find your way to St Martin’s Square and maybe be prompted to learn more about the city by arranging a visit to the 13th century St Mary’s Hospital Almshouses, the cathedral or the Novium."
    Echoes XYZ (also under the umbrella of EASTN-DC Manchester) is working on new 3D Spatial features using ambisonics and headphones orientation-awaremness, to provide further detail an inmmersiveness to their many lcoativeaudio experiences.


    Pictured above ECHOES XYZ web portal, a platform started by Josh Kopeček, CEO (NOVARS Research Centre) Yoann Fauch and Mathias Rossignol.
    CRYPTOGRAPHY AUDIO: In terms of privacy, the project examines how aural and visual encryption can play an important role to determine the pace, distribution and grammar of such encoded audiovisual signifiers, within the wider context of digital humanities. Critical engagement with technology aims to provide strong evidences of how social network data might be implemented in the geomaps and the Internet of Things, raising a number of new questions about creativity but also about security and privacy.
    Our above project on Aural Scramble with geolocative tools focuses on a form of data cryptography which uses Sonic Encryption, as a form to hide Aural messages in the context of the Augmented City. This technology will allow citizens to implant encrypted audiovisual information in the City, which can be retrieved by other citizens using GPS-aware devices (e.g. smartphones). For instance, cryptography can also by applied to guarantee the geographical position of a message being sent (Position-based Authentication) and to allow access to specific resource only if the client is at a verified geographical position (Position-based Access Control). The main method to observe position in classical modes of communication was the Time of response between the "Prover" and the "Verifier". This is not new, Phoenicians already used the Time method to calculate distance: Phoenicians ‘gauged the distance to a headland concealed by fog by making a loud noise such as ringing bells and listening for the echoes’ (Kahar, 1999). More modern methods use triangulation (e.g. in GPS positioning) and for fixing error of calculations they implement a factor to incorporate Einstein's theory about the fact that Space is curved.