Bio Simulators: Meca-Birds

B is for Bird (part 1 of 3) - for live game-audio, resynthesized Syrinx and Pipa from game-audio on Vimeo.

B is for Bird (part 2 of 3) - for live game-audio, resynthesized Syrinx and Pipa from game-audio on Vimeo.

B is for Bird (part 3 of 3) - for live game-audio, resynthesized Syrinx and Pipa from game-audio on Vimeo.









A GAME-AUDIO MUSICAL WORK FOR RESYNTHESIZED SYRINX & CHINESE PIPA
Birdsongs and nature have inspired humans and informed musical compositions and other art forms for centuries. This live game-audio composition navigates an ancient Chinese folktale:. It is based on the design of an interactive music system for mimicking birds' vocal anatomy. It aims to drive a modular synthesizer, as the basis for a multiplayer game-audio environment. The piece is partially controlled by audience's interaction using mobile devices equipped with an Augmented Reality tool. When the tablet / smartphone detects the markers, it generates singing meta-birds which will become players on a game-engine server platform. The creative outcome is an evolutionary aural ecosystem entitled B - is for Bird - mostly generated with pure analogue synthesis driven by birdsongs and 3D-rendered . 3D models were created by Alena Mesarosova and Manuel Ferrer (Manusamo & Bzika).


