EVENTS

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30 SEPTEMBER 2018
VALENCIA: Musical Duel with SIGMA PROJECT. Festival Musica Actual, Manises
PRESENTATION: Game Audio battle between real and virtual performers. First Series of Musical Duels. Manises, Valencia Ateneu Cultural Ciutat de Manises G98074578

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15 AUGUST 2018
TOKYO Research Presentations at 東京都品川区北品川5-7-2
PRESENTATION: Game Audio for Virtual & Real Instruments
Presentations by #IannisZannos (GR), #RicardoCliment (UK/ES), #HibikiMukai (NL/JP), #TakayukiRai, #TakashiMiyamoto et al (JP), #CathyCox (JP/CA), #AlexanderSigman (JP/US) and #HarukaHirayama (JP).

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9 AUGUST 2018
ICMC -DAEGU, Korea. International Computer Music Conference
LIVE PERFORMANCE "Ethertrum" for live game-audio

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5 JULY 2018
SMC - Sound & Music Computing, Lymassol CYPRUS
LIVE PERFORMANCE "Ethertrum" for live game-audio

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27 JUNE 2018
EASTN-DC Manchester, A Festival of Digital Creativity
LIVE PERFORMANCE "B is for Bird" - A Chinese Folktale for game-audio, Pipa and resynthesized Syrinx

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26 JUNE 2018
MEASTN-DC Manchester, A Festival of Digital Creativity
RESEARCH SESSION 3: Prototyping A VR Trainer with the MYO Armband

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25 JUNE 2018
EASTN-DC Manchester, A Festival of Digital Creativity
PRESENTATION: Game Audio for Virtual & Real Instruments Ricardo Climent (NOVARS, University of Manchester)

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3-4 MARCH 2018
MANTIS SONIFICATION FESTIVAL, MANCHESTER
LIVE PERFORMANCE "Oxidising the Spectrum" - A Live game-audio performance of the Microbial Ensemble

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27-29 OCTOBER 2017
SONIFICATION FESTIVAL, BERLIN
“Sonification – Audible Data Streams” by the Berlin Society of New Music

LIVE PERFORMANCE - Friday 27 October 2017
"Oxidising the Spectrum II: MFC-RUNGLER" - A Live game-audio performance of the Microbial Ensemble
PANEL DISCUSSION - Sunday 29 October 2017
5 ‐ 7.30 pm PANEL 2 Sonification versus Komposition Teilnehmer: Lecture-Performance: Hans Tammen (USA), Ricardo Climent (UK), Julian Klein mit Marc Bangert (Key-Note, D), Ludger Brümmer (D). Moderation: Michael Harenberg (CH)

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6-7 JULY 2017
XCOAX 2017 CONFERENCE, LISBON, PORTUGAL

LIVE PERFORMANCE
"B -is for Bird" - A game-audio musical work for solo Chinese pipa and resynthesed syrinx
XCOAX 5th Conference on Computation, Communication, Aesthetics & X

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21 APRIL 2017
LUDOS CONFERENCE 2017 - Bath Spa University, UK

PAPER
COMPOSING INTERACTIVE MUSIC WITH PHYSICS, GRAPHICS AND GAME-AUDIO ENGINES

21, April 2017
LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
22, April 2017h

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8 MARCH 2017
MTI Research Centre, de Montfort University, England

PAPER
COMPOSING INTERACTIVE MUSIC WITH PHYSICS, GRAPHICS AND GAME-AUDIO ENGINES
@ 13.00 h
LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Bass Clarinet: Marij Van Gorkom, live game-audio: Ricardo Climent
@ 20.00 h

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4 MARCH 2017
MANTIS FESTIVAL, MANCHESTER UK

LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Bass Clarinet: Marij Van Gorkom, live game-audio: Ricardo Climent
@ 20.00 h

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2-3 DECEMBER 2016
ZKM Strömungen - SONIFICATION CONFERENCE
"Oxidising the Spectrum II: MFC-RUNGLER".
ZKM | Zentrum für Kunst und Medientechnologie Karlsruhe

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18-20 NOVEMBER 2016
SINES & SQUARES 2016 - MANCHESTER: Celebrating the resurgence of analogue and modular synthesizers.
Putney Ponozky by Manusamo&Bzika (augmented and VR Tools) with composition and UE4 by Ricardo Climent and VCS3 synth patching by Mark Pilkington
@ 19 Nov. 2016 - all day - Martin Harris Centre Foyer.

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6 OCTOBER 2016
Martin Harris Centre for Music and Drama, The University of Manchester

COMPOSER FORUM (2-hour)
COMPOSING INTERACTIVE MUSIC WITH PHYSICS, GRAPHICS AND GAME-AUDIO ENGINES
@ 4.15 h - G16 Seminar Room.

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16 SEPTEMBER 2016
ICMC 2017 UTRECHT- INTERNATIONAL COMPUTER MUSIC CONFERENCE, THE NETHERLANDS

LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Bass Clarinet: Marij Van Gorkom, live game-audio: Ricardo Climent
@ 20.00 h HKU University of the Arts Utrecht (Utretch Conservatorium)

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8 JULY 2016
xCOAx CONFERENCE 2016, BERGAMO, ITALY

LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Virtual Bass Clarinet and live game-audio: Ricardo Climent
@ GAMeC | Galleria d'Arte Moderna e Contemporanea di Bergamo

COMPOSITION PRESENTATION (15 min)
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Bass Clarinet: Marij Van Gorkom, live game-audio: Ricardo Climent
@ GAMeC | Galleria d'Arte Moderna e Contemporanea di Bergamo

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2 JULY 2016
LIVE INTERFACES CONFERENCE 2016, BRIGHTON, UK

LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Virtual Bass Clarinet and live game-audio: Ricardo Climent
ACCA Auditorium, University of Sussex, UK

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8 MAY 2016
FESTIVAL MOSTRA SONORA DE SUECA 2016, VALENCIA, SPAIN

WORKSHOP
Música Interactiva y Virtual, con Realidad Aumentada y Motores de Juego
May 8, 2016 10:00 h
Place: Sala Jove

CONCERT GAME-AUDIO
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Nov 26, 2015, 8pm - Música Interactiva y Virtual, con Realidad Aumentada y Motores de Juego
May 8, 2016 20:00 h
Place: Sala Jove
Programme:
- "Putney" (2014) - Ricardo Climent
Para sintentizador analógico VCS3 (1969) y game-audio con motores de juego.
- "Hồ" (2009) - Ricardo Climent
Expedición sonora a Vietnam - para game-audio con motores de juego.
- "Lens 7" (2015) -audiovisual by Mark Pilkington
- "Xi" (2013) - Ricardo Climent
Version para timbila virtual y sintetizador analógico modular
- "Improvisación experimental Taller Mostra Sonora" (2016)
Programación Realidad Aumentada, OSC y Unity, Alena Mesárošová, y Manuel Ferrer
Motores de Audio: Ricardo Climent, Mark Pilkington.

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23 NOVEMBER 2015
SIMBIOSIS FESTIVAL INTERDISCIPLINARIO 2015, PACHUCA, MEXICO

CONFERENCE
Los Laberintos del Arte Interactivo al Borde de la Ciencia.
Nov 23, 2015 10:00____11:30 h
Sala J. Pilar Licona (UAEH)
CONCERT GAME-AUDIO
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Nov 26, 2015, 19:00 - Simbiosis Festival, Pachuca (MEXICO) Festival
Place: Teatro Cedrus, Pachuca
Programme:
- "Putney" (2014) - Ricardo Climent
Para sintentizador analógico VCS3 (1969) y game-audio con motores de juego.
- "Hồ" (2009) - Ricardo Climent
Expedición sonora a Vietnam - para game-audio con motores de juego.
- Two game-audio works by Ignacio Pecino (Recursive Arts)
- "Xi" (2013) - Ricardo Climent
Version para timbila virtual y sintetizador analógico modular
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xx xx 2014
TOMARIMBANDO - Festival Internacional de Percussão , Lisbon

Composition presentation- Xi for Timbila -
Xi for Timbila - Live Performance with Miquel Bernat (Percussion, Timbila)
School of Engineering, University of Porto

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2014
LOCATIVEAUDIO VALENCIA. Location Aware simultaneuous soundwalks in 11 cities – Premiere of ‘[5]’

Network Project co-organization and Symposium at BBAA, UPV, Valencia
Galleria Valle Orti, Valencia: [5] Interactive game-audio installation tracking realtime soundwalkers at the Circuito Perifonico de Valencia

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Fall 2013
MANTIS FESTIVAL:

“Xi” for timbila and electronics with Miquel Bernat
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2013
Edinburgh – COLLABORATIVE VISIT TO NESS Project Lab, University of Edinburgh.
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2013
COMPOSER FORUM @ Manchester University: Composing music or media and creating context for it

On Game-audio
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2013
CIDRAL's Music and Public Engagement presentation and round-table

On Game-audio and public engagement
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2012
AUDIOMOSTLY Conference, Corfu (Greece):

“Ho a Sonic Expedition to Vietnam” – concert and paper
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2012
BBC ACADEMY - Media City UK (Fusion Summit).

Presentation and roundtable on Interactive gaming. Invited by Mattias Fuchs
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2011
PUSH FESTIVAL Gävle, Sweden.

Workshop with Iain Mccurdy - Build your own Jam Box
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2011
MORELIA, MEXICO, CMMAS- Course on Sound and Digital Entertainment

Including atendees from Practicas de Vuelo (in composition)
Mostly on Blender & MaxMSP, PD (as audio engines)
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2010
Aberdeen Sound Festival

- Ho - A sonic expedition to Vietnam
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2009
FONOTECA NACIONAL - MEXICO DF

“Ho” Presentation -game audio -
“Ho” a sonic expedition to Vietnam - Interactive Media Installation. 2009
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2009
CIUDAD DE MEXICO . CAMPUS PARTY

“Ho” a sonic expedition to Vietnam - Interactive Media Installation. 2009

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