EVENTS

__________________________________________________
3-4 MARCH 2018
MANTIS SONIFICATION FESTIVAL, MANCHESTER
LIVE PERFORMANCE "Oxidising the Spectrum" - A Live game-audio performance of the Microbial Ensemble

__________________________________________________
27-29 OCTOBER 2017
SONIFICATION FESTIVAL, BERLIN
“Sonification – Audible Data Streams” by the Berlin Society of New Music

LIVE PERFORMANCE - Friday 27 October 2017
"Oxidising the Spectrum II: MFC-RUNGLER" - A Live game-audio performance of the Microbial Ensemble
PANEL DISCUSSION - Sunday 29 October 2017
5 ‐ 7.30 pm PANEL 2 Sonification versus Komposition Teilnehmer: Lecture-Performance: Hans Tammen (USA), Ricardo Climent (UK), Julian Klein mit Marc Bangert (Key-Note, D), Ludger Brümmer (D). Moderation: Michael Harenberg (CH)

__________________________________________________
6-7 JULY 2017
XCOAX 2017 CONFERENCE, LISBON, PORTUGAL

LIVE PERFORMANCE
"B -is for Bird" - A game-audio musical work for solo Chinese pipa and resynthesed syrinx
XCOAX 5th Conference on Computation, Communication, Aesthetics & X

__________________________________________________
21 APRIL 2017
LUDOS CONFERENCE 2017 - Bath Spa University, UK

PAPER
COMPOSING INTERACTIVE MUSIC WITH PHYSICS, GRAPHICS AND GAME-AUDIO ENGINES

21, April 2017
LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
22, April 2017h

__________________________________________________
8 MARCH 2017
MTI Research Centre, de Montfort University, England

PAPER
COMPOSING INTERACTIVE MUSIC WITH PHYSICS, GRAPHICS AND GAME-AUDIO ENGINES
@ 13.00 h
LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Bass Clarinet: Marij Van Gorkom, live game-audio: Ricardo Climent
@ 20.00 h

__________________________________________________
4 MARCH 2017
MANTIS FESTIVAL, MANCHESTER UK

LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Bass Clarinet: Marij Van Gorkom, live game-audio: Ricardo Climent
@ 20.00 h

__________________________________________________
2-3 DECEMBER 2016
ZKM Strömungen - SONIFICATION CONFERENCE
"Oxidising the Spectrum II: MFC-RUNGLER".
ZKM | Zentrum für Kunst und Medientechnologie Karlsruhe

__________________________________________________
18-20 NOVEMBER 2016
SINES & SQUARES 2016 - MANCHESTER: Celebrating the resurgence of analogue and modular synthesizers.
Putney Ponozky by Manusamo&Bzika (augmented and VR Tools) with composition and UE4 by Ricardo Climent and VCS3 synth patching by Mark Pilkington
@ 19 Nov. 2016 - all day - Martin Harris Centre Foyer.

__________________________________________________
6 OCTOBER 2016
Martin Harris Centre for Music and Drama, The University of Manchester

COMPOSER FORUM (2-hour)
COMPOSING INTERACTIVE MUSIC WITH PHYSICS, GRAPHICS AND GAME-AUDIO ENGINES
@ 4.15 h - G16 Seminar Room.

__________________________________________________
16 SEPTEMBER 2016
ICMC 2017 UTRECHT- INTERNATIONAL COMPUTER MUSIC CONFERENCE, THE NETHERLANDS

LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Bass Clarinet: Marij Van Gorkom, live game-audio: Ricardo Climent
@ 20.00 h HKU University of the Arts Utrecht (Utretch Conservatorium)

__________________________________________________
8 JULY 2016
xCOAx CONFERENCE 2016, BERGAMO, ITALY

LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Virtual Bass Clarinet and live game-audio: Ricardo Climent
@ GAMeC | Galleria d'Arte Moderna e Contemporanea di Bergamo

COMPOSITION PRESENTATION (15 min)
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Bass Clarinet: Marij Van Gorkom, live game-audio: Ricardo Climent
@ GAMeC | Galleria d'Arte Moderna e Contemporanea di Bergamo

__________________________________________________
2 JULY 2016
LIVE INTERFACES CONFERENCE 2016, BRIGHTON, UK

LIVE PERFORMANCE
S.LAAG (2016) - for game-audio with 3D body-scanned performer, composer and instrument
Virtual Bass Clarinet and live game-audio: Ricardo Climent
ACCA Auditorium, University of Sussex, UK

__________________________________________________
8 MAY 2016
FESTIVAL MOSTRA SONORA DE SUECA 2016, VALENCIA, SPAIN

WORKSHOP
Música Interactiva y Virtual, con Realidad Aumentada y Motores de Juego
May 8, 2016 10:00 h
Place: Sala Jove

CONCERT GAME-AUDIO
__________________________________________________
Nov 26, 2015, 8pm - Música Interactiva y Virtual, con Realidad Aumentada y Motores de Juego
May 8, 2016 20:00 h
Place: Sala Jove
Programme:
- "Putney" (2014) - Ricardo Climent
Para sintentizador analógico VCS3 (1969) y game-audio con motores de juego.
- "Hồ" (2009) - Ricardo Climent
Expedición sonora a Vietnam - para game-audio con motores de juego.
- "Lens 7" (2015) -audiovisual by Mark Pilkington
- "Xi" (2013) - Ricardo Climent
Version para timbila virtual y sintetizador analógico modular
- "Improvisación experimental Taller Mostra Sonora" (2016)
Programación Realidad Aumentada, OSC y Unity, Alena Mesárošová, y Manuel Ferrer
Motores de Audio: Ricardo Climent, Mark Pilkington.

__________________________________________________
23 NOVEMBER 2015
SIMBIOSIS FESTIVAL INTERDISCIPLINARIO 2015, PACHUCA, MEXICO

CONFERENCE
Los Laberintos del Arte Interactivo al Borde de la Ciencia.
Nov 23, 2015 10:00____11:30 h
Sala J. Pilar Licona (UAEH)
CONCERT GAME-AUDIO
__________________________________________________
Nov 26, 2015, 19:00 - Simbiosis Festival, Pachuca (MEXICO) Festival
Place: Teatro Cedrus, Pachuca
Programme:
- "Putney" (2014) - Ricardo Climent
Para sintentizador analógico VCS3 (1969) y game-audio con motores de juego.
- "Hồ" (2009) - Ricardo Climent
Expedición sonora a Vietnam - para game-audio con motores de juego.
- Two game-audio works by Ignacio Pecino (Recursive Arts)
- "Xi" (2013) - Ricardo Climent
Version para timbila virtual y sintetizador analógico modular